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Tutorials

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  • Marking Edit Points with Twixtor in AE

    Link
    Description

    This Tutorial shows how to mark segments in an edit in order to avoid warping across edits when speeding up or slowing down the overall edit.

    A special thank you goes out to MarkEFXS for letting us use this footage.

    This Tutorial Includes
    • Video
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  • Twixtor 4 sample projects

    Link
    Description

    Twixtor 4 sample projects for:

    • Adobe After Effects 5.0 and later
    • Combustion 3.0 or later (3.0.4 or later recommended)
    • Final Cut Pro 5.04 or later.
    • Premiere Pro

    This Tutorial Includes
    • ZIP Files
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  • Lip Synching with Twixtor in AE

    Link
    Description

    This tutorial covers the basic concept of timewarping a video track to a different audio track using Twixtor. As example, we lip-synch an outdoor shoot to a studio recording.

    A special thank you goes out to Christopher Hawley ( www.ChristopherHawley.net) for letting us shoot footage of you singing/playing "Dance all Day" for this tutorial.

    This Tutorial Includes
    • Video
    See Tutorial
  • Speed Ramping with Twixtor in AE

    Link
    Description

    This Tutorial covers the basics on how to do a simple Speed Ramp effect using Twixtor in After Effects.

    This Tutorial Includes
    • Video
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  • Twixtor in AE Overview

    Link
    Description

    This screencast gives an overview of how to use Twixtor within After Effects, including how to apply Twixtor, how to speed up and slow down using Twixtor, and special considerations needed.

    Timestamps:

    00:10  Speeding Up

    04:26  Slowing Down

    04:55  Animation Curves

     

    This Tutorial Includes
    • Video
    See Tutorial
  • M1 and Rosetta 2

    Link
    Description

    This is a Sales support tutorial explaining M1 and Rosetta 2.
    *Note: There is a small typo at 00:20. It is x86-64  not x64-86
    Author:   Lori Freitag
    Company:  RE:Vision Effects

    This is a Sales support tutorial explaining M1 and Rosetta 2.


    *Note: There is a small typo at 00:20. It is x86-64  not x64-86

    This Tutorial Includes
    • Video
    See Tutorial
  • Managing your account - Moving a key-based license

    Link
    Description

    In this tutorial we will see how to deactivate a license directly from your machine and also how to manage a license remotely via your account.Note: (This tutorial is for you, if your license format is: XXXX-XXXX-XXXX-XXXX-XXXX-XXXX-XXXX Issued from Dec 2018 and later).



    This Tutorial Includes
    • Video
    See Tutorial
  • How La Maison's Mental Ray plugin works with RE:Vision Effects plugins

    Link
    Description

      Mental Ray shader that can be used to output vectors for RE:Vision Effects plugins

    This Tutorial Includes
    • Web Pages
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  • Motion Vectors Out of Maya - video 1 to 4

    Link
    Description

    The following videos Motion Vectors out of Maya is a set of 4 tutorials prepared by Arkadiy Demchenko.

    Many of RE:Vision Effects tools support motion vectors inputs including: ReelSmart Motion Blur, SmoothKit Directional, RE:Map Displace, Video Gogh, Twixtor Motion Vectors In.

    This process will be useful to RE:Vision Effects users in Shake, Maya and Max Composite, Nuke, Fusion, After Effects, Combustion and others.

    01_Basics I. This video explains how to install a special shader to
    render motion vectors with Mental Ray.

    02_Basics II. In this tutorial we review some theory on how to render motion vectors properly and show a couple of tricks and things to keep an eye on. The tutorials are done in Maya 2009 but will apply to

    03_Example I. Simple example scene with an animated spider. Using lm2DMV shader as well as Maya 2009+ passes system to get motion vectors.

    04_Example II. Another example scene with a tower blowing up into pieces. Only Maya 2009+ passes system is used in this example.

    A set of Maya scene project files to test the content of this tutorial by yourself and compare your results is maintained here:

    http://www.revisionfx.com/support/faq...
    The 2009 scenes can be uploaded directly in 2011 without issues.

    P.S. Keep in mind that Sun&Sky system used in this scene creates a gamma correction lens shader for your camera that needs to be disabled / disconnected if you want to render the scene with lm2DMV shader. Passes on the other hand will ignore it, so no need to bother then.

    Arkadiy maintains the blog http://www.sigillarium.com about Maya and his work.

     

    This Tutorial Includes
    • Videos
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  • What is the motion vector format for RE:Vision Effects' products?

    Link
    Description

    Motion Vectors Format Explained

    This Tutorial Includes
    • Web Pages
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