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  • Intro to DEFlicker High Speed

    Link
    Description

     

    This tutorial introduces the DE:Flicker product and shows a few examples of DE:Flicker High-speed and how to use it.
    Special Thanks to: Jack Tunnicliffe at Java Post Production www.javapost.ca  and Jason Plumb for the concert footage we used in Timelapse.
    Special Thanks to: Tom Heidi for the indoor hockey footage.

     

    This tutorial introduces the DEFlicker product and shows a few examples of DEFlicker High-speed and how to use it.


    Special Thanks to: Jack Tunnicliffe at Java Post Production www.javapost.ca  and Jason Plumb for the concert footage.

    Special Thanks to: Tom Heidi for providing high-speed footage.

    This Tutorial Includes
    • Video
    See Tutorial
  • Intro to DEFlicker Time Lapse

    Link
    Description

     

    This tutorial is an overview on the use of DE:Flicker Timelapse and a quick tip on DE:Flicker Auto Levels
    Special Thanks to: VideoBlocks.com for providing the Vermont and hotel time-lapse footage used in this tutorial.

    This tutorial is an overview on the use of DE:Flicker Timelapse and a quick tip on DEFlicker Auto Levels


    Special Thanks to: VideoBlocks.com for providing the Vermont and hotel time-lapse footage used in this tutorial.

     

    This Tutorial Includes
    • Video
    See Tutorial
  • Our tools with Mocha - Guest appearance by Mask Avenger

    Link
    Description

     

    In this tutorial, we show how to integrate Mocha tools with our plugins since many of our tools support mattes, points, and masks from other software, we will see examples of this integration using Mocha to export mattes, masks, corner pin, stabilization and transform data.
    credits: picture set used here is of "Madison" (daughter of william @ illuminessence.co.uk)

    In this tutorial, we show how to integrate Mocha tools with our plugins since many of our tools support mattes, points, and masks from other software, we will see examples of this integration using Mocha to export mattes, masks, corner pin, stabilization and transform data.

    01:11  Import Shape - example uses PV Feather

    02:45  Open Shapes with Mask Avenger - example uses SmoothKit Directional With Splines

    06:56  Import Corner Pin and Stabilization transform - into RE:Map Planar / Corner Pin  (using expressions)

    10:30  Import Matte - clean with RE:Fill

    Credits: picture set used here is of "Madison" (daughter of william @ illuminessence.co.uk)

     

    This Tutorial Includes
    • Video
    See Tutorial
  • Twixtor Pro - Virtual Camera moves - multi-view interpolation

    Link
    Description

     

    This tutorial covers some advanced tools in Twixtor Pro including Masks & Splines and also, RE:Match Stereo was used to remove a water spot from the footage.
    Special Thanks to William Watling for providing the footage in this tutorial:
    http://www.illuminessence.co.uk/

    In this tutorial, we interpolate between different still camera views.  We review some advanced techniques (mattes and splines) to help the frame interpolation.  RE:Match Stereo was used to remove a water spot from the footage. 

     

    This Tutorial Includes
    • Video
    See Tutorial
  • Exporting UV maps out of 3DS Max

    Link
    Description

    Eloi Andaluz from Catalonia has made an handy tutorial for 3DS Max users about exporting UV maps.

    This Tutorial Includes
    • Web Pages
    See Tutorial
  • Twixtor Pro Advanced Tools - Masks & Splines

    Link
    Description

    This tutorial covers some advanced tools in Twixtor Pro including Masks & Splines and also, Smart blend usage and tips on Roto'ing to improve final results.

    This Tutorial Includes
    • Video
    See Tutorial
  • Using Reel Smart Motion Blur with modo 701 outputs in Nuke & After Effects

    Link
    Description

     

    the use of motion vectors which modo can output at render time.
    You can access the sample files including the Nuke and After Effects files here
    9bstudios.com/modo70x/CrazyChicken.zip

    A video covering the use of  Reel Smart Motion Blur to add motion blur to your images in the post process via the use of motion vectors which modo can output at render time.You can access the sample files including the Nuke and After Effects files here 9bstudios.com/modo70x/CrazyChicken.zip

     

    Special Thanks to Yazan Malkosh 9bstudios.com  for providing us with this tutorial. The 3D renderer is Modo luxology.com

    This Tutorial Includes
    • Video
    See Tutorial
  • Advanced Twixtor Pro: better results using mattes and splines in After Effects

    Link
    Description

    Flashback Japan's tutorial series "Creators' View" features a Japanese video director Koutaro Takano to provide in-depth review and explanation of Twixtor.  This is our adaptation of their tutorial on how to utilize the Twixtor Pro features to create speed changes in footage.
    Special Thanks to Flashback Japan for creating the Original version.
    Adapted by:  Lori Freitag
    Company:  RE:Vision Effects
    link: http://revisionfx.com/products/twixtor/
    Flashback Japan's tutorial series "Creators' View" features a Japanese video director Koutaro Takano to provide in-depth review and explanation of Twixtor.  This is our adaptation of their tutorial on how to utilize the Twixtor Pro features to create speed changes in footage.
    Special Thanks to Flashback Japan for creating the Original version.

    This Tutorial Includes
    • Video
    See Tutorial
  • RE:Match Non-matching Cameras in Premiere Pro

    Link
    Description

    In this tutorial, Andrew Devis demonstrates a relatively new plug-in by RE:Vision Effects called RE:Match and how it can very quickly and accurately deal with the very common problem of non-matching cameras in Premiere Pro.

    This Tutorial Includes
    • Video
    See Tutorial
  • Exporting 3D Renders out of C4D for our plugins: Part 2 - More Passes

    Link
    Description

     

    This tutorial shows how how to set up a project in Cinema 4D to get the best results for use with RE:Map UV and RSMB Pro Vectors, Smoothkit ZBlur, RE:Fill and Shade Shape in After Effects (although you can use other host applications for compositing and some of this will apply to other plugins). 
    Special Thanks to Patrick Goski at Maxon.net for creating & providing the C4D sample project and for his support 24/7.

     

    This tutorial shows how how to set up a project in Cinema 4D to get the best results for use with RE:Map UV and RSMB Pro Vectors, Smoothkit ZBlur, RE:Fill and Shade Shape in After Effects (although you can use other host applications for compositing and some of this will apply to other plugins). 

    Special Thanks to Patrick Goski at Maxon.net for creating & providing the C4D sample project and for his support 24/7.

    This Tutorial Includes
    • Video
    See Tutorial
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